package ru.pb.game.network.engine.client.packets.sendable;

import ru.pb.game.network.engine.client.packets.GameServerToClientPacket;

public class opcode_3596_ACK extends GameServerToClientPacket
{
	private int _unk;

	public opcode_3596_ACK(int unk)
	{
		_unk = unk;
	}

	@Override
	public void writeImpl()
	{
		writeH(3596);
		writeD(_unk);
	}
}
